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    Wednesday, August 19, 2020

    Everquest The Patch Notes are Up! - Aug 2020

    Everquest The Patch Notes are Up! - Aug 2020


    The Patch Notes are Up! - Aug 2020

    Posted: 19 Aug 2020 11:44 AM PDT

    August 19, 2020
    _____________________

    *** Highlights ***

    - Necromancer - The critical DoT focus effects on the Necromancer epic 1.5, 2.0, and 2.5 will now begin to decay in effectiveness when casting spells above level 80.
    - Fixed an issue where the task window would sometimes display 'left over' task steps from a different task.

    *** Items ***

    - Unequipping items whose stats are increased when wearing Power Sources will now immediately remove the invisible augments that provide these stat bonuses.
    - - This corrects several issues that indicated that the item can not be modified until all augments are removed.
    - Fixed an issue with some Sebilisian Hardcore Heritage items granting the wrong items.
    - Removed heirloom from tradeable items since it's redundant.
    - Necromancer - The critical DoT focus effects on the Necromancer epic 1.5, 2.0, and 2.5 will now begin to decay in effectiveness when casting spells above level 80.

    *** Tradeskills ***

    - Corrected the spelling of Rallos Zek Devotee's Defense and Rallos Zek Acolyte's Defense to be consistent with other things with defense in the name.
    - Corrected the spelling of crystallized in several recipes.

    *** Quests & Events ***

    - Ralkor Bloodmoon Raid - Fixed an issue that would cause the event to stall once all of the channelers were killed.
    - The Conflagration Generals - Added a zone-wide message when a whorling wildfire is hit with the proper spell. The message will indicate who cast what spell and what the special damage is.
    - Earning One's Place - Fixed the faction requirement to now work properly. You must be "threateningly" to the Servants of Esianti to get the task.
    - Grummus Event (Plane of Health) - Fixed an issue that was preventing the grumlings from "exploding" when they die. They will now cast Explosive Pus as expected when they die.
    - Corrected an issue where seasonal events could be scheduled incorrectly during a leap year.

    *** Spells ***

    - Fixed a client crash when moving or deleting an item in the middle of casting free target spells.
    - Updated the message when scribing ToV spells to be more informative.
    - Added a message when learning a new combat ability that includes the ability name.
    - Corrected an issue that periodically caused the spell bar to become locked out, either after activating an item or while casting spells with the highest ranks of the Bard AA ability Quick Time active.
    - Cleric - The Crippling Glare effects from the Shining Rampart line will no longer create a debuff on the target. Reduced the chance to proc slightly (from a base of 10ppm to 9ppm) and changed the heal from a recourse to a trigger cast so that it will now be able to heal you even if the stun can not land.
    - Necromancer - The Curse of Mortality line of spells no longer stacks with itself. Increased the damage dealt and mana cost.
    - Necromancer - The Swift Deconstruction line of spells no longer stacks with itself or with the Curse of Mortality line. It now deals the same amount of damage as the equivalent spell from the Curse of Mortality line, with the same efficiency. Removed the shared spell timer from the line. This spell line will no longer deal different damage to different targets. Increased the resist modifier so it lands more reliably.

    *** AA ***

    - Fixed an incorrectly referenced level range in the spell description for the max rank Enchanter Gracious Gift of Mana proc.
    - Added a spell description to Enchanter Reactive Rune IV through XIII and standardized the AA description at all ranks.
    - Shaman/Magician Wind of Malaise ranks 2, 3, 10, and 11 now have the same expansion and level requirements as the ranks of Malaise that unlock them.
    - Magician Companion's Fury ranks 110, 111, 112, 133, 134, 135, and 136 now require expansions that match their level requirements.
    - Fixed an issue that could cause Paladin Divine Stun and Disruptive Persecution to have no reuse timer.

    *** NPCs ***

    - Swarm pets should now have the correct name, even when being summoned at the same time as another.
    - Geomar Hapera in Paineel now correctly offers Parcel and Recovery services.

    *** Mercenaries ***

    - Corrected an issue where mercenaries sometimes displayed numbers after their name.

    *** Overseer ***

    - Incapacitated agents should now recover naturally more quickly, instead of idling at 0h 0m 0s.
    - Added Conflagrant Platinum as one of the rewards for the Ring of Scale tradeskill rewards.
    - Fixed an issue with the Agent Tab display when adding an agent while scrolled down.

    *** Miscellaneous ***

    - Corrected an issue that prevented real estate items from appearing in your Crate of Eviction after transferring servers.
    - Made further improvements to reduce lag caused by launching dynamic zones.
    - Fixed a potential client crash when adding a new item to the Advanced Loot window.
    - Fixed a potential client crash when adding an item to a player's cursor.
    - Fixed several new types of zone crashes.

    *** UI ***

    - Corrected an issue where spell damage was only reporting to 75 feet away.
    - Fixed an issue where the task window would sometimes display 'left over' task steps from a different task.
    - Fixed an issue that was causing erratic behavior for a raid's delegated main assists, NPC markers, and master looter after a change in raid leadership. This should fix the problem where /assist main or /assist raid would stop working as expected.
    - Fixed an issue that would cause an ornament to stick to an item if it had a reward that was claimed while the ornament was in an item. Instead, you will be unable to claim the reward until the ornament has been removed. Players with a stuck ornament will need to use an Ornamentation Stripping Tool to remove the ghost ornament from their item.
    - Moved DoT damage taken by your character from the DoTs (Others) filter to the DoTs (Yours) filter.
    - Removed voice chat integration from the game.

    - Changed -
    EQUI.xml
    EQUI_Animations.xml
    EQUI_DragItems.xml
    EQUI_FriendsWnd.xml
    EQUI_GroupWindow.xml
    EQUI_OptionsWindow.xml
    EQUI_PlayerWindow.xml
    EQUI_RaidWindow.xml
    EQUI_TopLevelScreens.xml
    EQUI_VoiceActionBarWnd.xml

    *** Previously Updated ***

    - Fixed an issue where one set of next year's collectibles were dropping from creatures in Mearatas.

    - The EverQuest Team

    submitted by /u/Parev00
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    Elite gamers lounge

    Posted: 19 Aug 2020 09:46 PM PDT

    Hello does any one know who manages elite gamers lounge? We are trying to update our information are previous raid leader He doesn't play any More and he is the one who had info and we no longer have it... Some one shout out please we are top tier raiding trying to keep track up!

    submitted by /u/Telepathically
    [link] [comments]

    Miragul for Paladin 1.0 on Mangler

    Posted: 19 Aug 2020 10:07 AM PDT

    Hail adventurers.

    been at camping the Lich of Miragul for the Paladin 1.0 epic for a few days now. Was wondering if I could ask for some assistance or some tribal wisdom on seeing if you guys see him spawn.

    Need to do the turn ins for the Paladin 1.0 Epic, and he seems to be taking forever to spawn.

    TIA.

    submitted by /u/Alyx10
    [link] [comments]

    Just Downloaded EQ & CantCan't Get Past The Launcher

    Posted: 19 Aug 2020 05:09 PM PDT

    Hi,

    I just got a new laptop in today and downloaded EQ. I was going to play on Aradune to get my feet wet. Except my launcher isn't working.

    When I first downloaded EQ it worked, I was able to get in and see the servers. When I selected Aradune, I had to subscribe, so I did. Now when I try to open the launcher and click play, it looks like it's about to open, but just exits out of the game completely.

    Does anyone have any advice? I've tried reinstalling a couple times. I'm worried this laptop doesn't have the graphics card but was told any laptop would do. One of the times I was clicking play it told me I don't have a good enough graphics card (with an error in red). But the other 20 times I kept trying it didn't say that.

    Just confused right now. Really just got this laptop to play some EQ. It's a HP intel core i3 128 SSD 8gb RAM

    submitted by /u/Nolaa504
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    New Iksar Monk On Aradune

    Posted: 19 Aug 2020 08:12 AM PDT

    Hey guys,

    Today Aradune is getting the kunark update and I am planning on making an Iksar Monk. My question is should I use H2H or Smoldering Brand? I've gotten multiple answers so I'm not sure what's best. I know the Smoldering Brand does more damage with less delay but some people still say to use H2H instead. Any advice would be appreciated!

    submitted by /u/SpartanRobz
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    What to box with shadow knight/enchanter?

    Posted: 19 Aug 2020 01:20 PM PDT

    Like the title says. Part of me wants to do mage, part of me wants to do wiz (never played one before), and part of me wants to do hard for simplicity and I love bards. Thoughts? This is not on progression server. Just having some fun and have a nostalgia trip while overthinking everything as usual

    submitted by /u/wingnut1337
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